
Special issue about gamification (also ‘ludification’, from Latin ‘ludus’, play), in the Journal “Enseñanza de las Ciencias de la Tierra” (in Spanish):
Evaluate with games. Tools and methods for a diversified assessment in gamification
This paper presents some tools and methodological considerations about assessment through gamified activities and tools. More specifically, the mix of dynamics and different elements of gamification will be reviewed with aim to achieve greater attention to student diversity in the evaluation. To this end, it is exposed by examples how to achieve a complete assessment of the student through the combined use of student response systems (Kahoot!, Socrative, Plickers,…), Challenge-Based Learning, collaborative games, oral presentations and small projects that use scoring systems, badges and other recognition systems that, in a simple way, allow teachers a diversified assessment of student competencies that goes beyond the mere qualifications and exams, that can also be part of a gamified evaluation.
Full article:
https://www.raco.cat/index.php/ECT/article/view/372929/466570
